Eddie
Baixing Chen



Interested in game design. Focusing on interactive design in Parsons School of Design. Exploring different kinds of gameplay through installation differ from traditional gameplay in both Unity and Processing.



︎Contact: @cbx.shing@gmail.com 

︎︎︎About me

︎@edc.chan

︎Eddie





Game Design-------


︎︎︎ Go Tangible!

︎︎︎ La Maison des Tulipes

︎︎︎ Take Me Back

︎︎︎ BetMe



Fun Side Projects---


Art Work & Installation-----

︎︎︎ Reconciliation

︎︎︎ Storage

︎︎︎ Lifeverything

︎︎︎ Drawing Tin-Can

︎︎︎ “Role”


P5JS-----------------------

︎︎︎ EÈÉÊËĒĖĘddieèéêëēėę



UI/UX-----------------------

︎︎︎ Petchat





Eddie
Baixing Chen



Hi, I am Eddie Baixing Chen. Focusing on interactive installation in Parsons. Researches lies on emotion
and immersive experience. Also have some experience on Unity game design.


︎Contact: @cbx.shing@gmail.com

︎︎︎About me

︎@edc.chan




Eddie


Education

01. I. Master Fine Art of Design and Technology in Parsons 2020-2022

    II. Bachelor Science of Mathematics in Arizona State University 2013-2017

02. Language: English, Cantonese, Mandarin

03. Tech Skills: Unity, P5js, C#, C++, Photoshop, Sketch, Java, TouchDesigner, Photoshop, Illustrator



Experience

0.1 IH5-Interactive Design 2018.07-2018.12
︎︎︎ UI design

︎︎︎ Interaction of the office check in app

︎︎︎ Vote template design


︎︎︎ Played-test for the IH5 website, reflecting the feedback with programmer.



0.2 Development Dimensions International(DDI) - Beijing, Beijing 2016.12 - 2017.02
︎︎︎ Collecting clients data by using Excel and prepare the powerpoint of presentation for manager.

︎︎︎ Be responsible for JD(Jingdong) company with the project of "Advance Leadership".


0.3 Unity Group Project of “Go Tangible” with Yuqing Liang & Yibo Fu 2021.04 - 2021.05
︎︎︎ Be responsible for the coding part, which is the controller interaction in Arduino.
︎︎︎ Importing the Arduino to Unity. 
︎︎︎ Install the til-sensor.
︎︎︎ Play-testing.
︎︎︎ Reseaching

0.4 Unity Group Project of “La Maison des Tulipes” with Zhijun Song 2021.03 - 2021.04
︎︎︎ Be responsible for the interactive coding part, and debug in Unity.
︎︎︎ Play-testing.
︎︎︎ Developing each stages puzzle with Zhijun
︎︎︎ Researching
︎︎︎ Prototyping

0.5 Project of “Lifeverything” using Touchdesigner(self) 2021.03 - 2021.04
︎︎︎ Be responsible for the concept
︎︎︎ Researching 
︎︎︎ Visualization
︎︎︎ Animation
︎︎︎ Prototyping

0.6 Project of “Storage” 2020.10-2020.12
︎︎︎ Be responsible for the concept
︎︎︎ Researching
︎︎︎ Experiment
︎︎︎ Play-test
︎︎︎ Arduino & Processing coding
︎︎︎ Data collecting
︎︎︎ Import Arduino to Processing to get the installation work
︎︎︎ Documentation

0.7 Group project of Installation “Drawing Tin-Can” with April(Jinxin Li) 2021.11 - 2021.12
︎︎︎ Arduino coding and Installation 
︎︎︎ Processing coding and Debug
︎︎︎ Prototyping
︎︎︎ Researching
︎︎︎ Packaging

0.8 Group project of game experience “Take Me Back” with Kyle Xiao, Sarita Sun, Zhijun Song 2021.03 - 2021.03
︎︎︎ Play-testing
︎︎︎ Coding Interactive Part
︎︎︎ Debugging
︎︎︎ Brainstorming

0.9 Project of “Petcha” app 2019.05 - 2019.08
︎︎︎ Researching
︎︎︎ UI Design
︎︎︎ Flow Chart Design
︎︎︎ Display of the Interface
︎︎︎ Interactive of the Interface
︎︎︎ Play-testing
︎︎︎ Persona


Life & Interests

Work-Out
︎︎︎8%-10% body fat for 6 years

Gamer
︎︎︎League of Legends Diamond player
︎︎︎CSGO
︎︎︎Others Steam games

Cooking & Baking
︎︎︎ Cake
︎︎︎ Desert
︎︎︎ Cantonese Cuisine


Eddie Baixing Chen
©edcbaix