Baixing Chen

Interested in game design. Focusing on interactive design in Parsons School of Design. Exploring different kinds of gameplay through installation differ from traditional gameplay in both Unity and Processing.

︎Contact: @cbx.shing@gmail.com 

︎︎︎About me



Games & Experiments---------

︎︎︎ Go Tangible!

︎︎︎ La Maison des Tulipes

︎︎︎ Take Me Back

︎︎︎ BetMe

Art Work & Installation-----

︎︎︎ Reconciliation

︎︎︎ Storage

︎︎︎ Lifeverything

︎︎︎ Drawing Tin-Can

︎︎︎ “Role”


︎︎︎ EÈÉÊËĒĖĘddieèéêëēėę


︎︎︎ Braille Music Chart


︎︎︎ Petchat

Baixing Chen

Hi, I am Eddie Baixing Chen. Focusing on interactive installation in Parsons. Researches lies on emotion
and immersive experience. Also have some experience on Unity game design.

︎Contact: @cbx.shing@gmail.com

︎︎︎About me



Card-Board Game

Responsible for:

︎︎︎ Gameplay rules

︎︎︎ Designing context(numbers design)
︎︎︎ Prototyping
︎︎︎ Reseaching


Effects about life simulated

Go Tangible!

A Unity game controlled by Arduino

Responsible for:

︎︎︎ Coding part of the controller in Arduino and active it in Unity.

︎︎︎ Install the til-sensor.
︎︎︎ Play-testing.
︎︎︎ Reseaching


A music installation 

Drawing Tin-Can

A Installation about communication

La Maison des Tulipes

An escaping game done by Unity

Responsible for:

︎︎︎ Interactive coding part, and debug in Unity.

︎︎︎ Play-testing.
︎︎︎ Developing each stages puzzle with team member
︎︎︎ Researching
︎︎︎ Prototyping

Take Me Back

An experiencing game created by Unity

Responsible for:

︎︎︎ Play-testing

︎︎︎ Coding Interactive Part
︎︎︎ Debugging
︎︎︎ Brainstorming

Past Work-----------------------------

Eddie Baixing Chen